Talks
End-to-end Testing Your Rust Backend
EuroRust 2022
A talk showing approaches for improving test performance and developer experience around end-to-end tests for Rust web backend applications.
Godot, Your Secret Weapon
HAW Hamburg 2021, 2022
A guest lecture for the “Human-Computer Interaction” course at HAW Hamburg. It shows intermediate and advanced features of the Godot engine that students use to create their own games.
Overlapping Architecture: Implementation of Impossible Spaces in Virtual Reality Games
Clash Of Realities Game Tech Summit 2021
Presenting my Unity library for Impossible Spaces, a technique to enlarge a virtual space while allowing users to walk around normally.